Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Sat Jan 10, 2015 2:08 pm

Thanks! @GenkiGenga I will be posting more soon
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Post » Sat Jan 10, 2015 3:41 pm

@TheWyrm

Nice artwork :)
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Post » Sat Jan 10, 2015 4:47 pm

@spongehammer Thanks spongy!
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Post » Sat Jan 10, 2015 7:36 pm

@GenkiGenga Thanks, yea it actually is pretty fun. Just really want to get it out there so then I can do some more levels and such. I will definitely take you up on that, I will shoot ya message.
Twitter: https://twitter.com/pudgyplatypus

Learn to make a clicker game for cheap!
https://www.scirra.com/store/games-with ... e-game-666

Try out Pixel Golf on the Scirra Arcade!
https://www.scirra.com/arcade/sports-ga ... el-golf-67

Pudgy Platypus Games website!
www.pudgyplatypus.com
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Post » Sat Jan 10, 2015 11:14 pm

Been a long time since I've poste anything here.

here's 3 new screenshots:
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Full size:
http://puu.sh/elDAN/cf3d21d1a2.png
http://puu.sh/elDzF/5428ed2042.png
http://puu.sh/elDE7/f13bd3de59.png

Very pleased with how it looks in motion! :)
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Post » Sun Jan 11, 2015 3:21 am

Starting to look like something!

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Post » Sun Jan 11, 2015 9:09 am

Hi friends, my next new game available on google play and app store.

Finding Mines
You do not have the required permissions to view the files attached to this post.
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Post » Sun Jan 11, 2015 2:13 pm

Some really good looking projects here!
Have been watching this topic for quite some time now. Finally decided to contribute :)
My project is in really early development. Just some basic mechanics. Everything is subject to change, but still wanted to share.

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PS! Thanks to @gillenew for enlightening me on what gif maker to use. Really wonderful piece of software! (Y)
http://blog.bahraniapps.com/gifcam/
Last edited by allavett on Mon Jan 12, 2015 3:00 pm, edited 1 time in total.
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Post » Sun Jan 11, 2015 9:56 pm

So.... I became a little bit distracted over Xmas and an alpha version of Dynamic Sketch Book is almost ready. I'm quite happy with how most of it has turned out, but there's no sound yet and there are only 24 levels. The physics was done with the standard plugin - very carefully! When I'm ready for testing I'll start a new thread and make a test version of it available for anyone interested / to get feedback. Here's a short screen capture which I hope does it justice!

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Last edited by Colludium on Sun Jan 11, 2015 10:53 pm, edited 1 time in total.
I only occasionally visit - I'm learning C# for Unity, but c2 is still a respectable game engine imo....
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Post » Sun Jan 11, 2015 10:46 pm

@Colludium

Looking nice :)
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