Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Thu Jan 15, 2015 10:43 pm

hypergalaxy wrote:
Engineer wrote:@hypergalaxy your work looks interesting are those aliens experimenting with a human heart?

Thanks, those aliens are performing experiments on a creature they snatched from a nearby planet. In the second shot the creature (which is actually the player) has evolved into something and is wreaking havoc.


wow, nice idea. Good work! =)
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Post » Sat Jan 17, 2015 12:06 pm

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Post » Sun Jan 18, 2015 11:10 am

@eliasfrost Looks absolute amazing! I love your artwork! Also looks like "Heart of Darkness" :)
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Post » Sun Jan 18, 2015 12:52 pm

@Cherico Thank you! :) I've actually never played the Éric Chahi platformers, I've only seen other people play them. I have played through the Oddworld games so the gameplay is much more inspired by those games even though it might not look like it. For example there are no weapons in my game. :)
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Post » Sun Jan 18, 2015 12:53 pm

It's super not spiderpig :-D
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Check out our start-up and configure your own helmet in true 3D.
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Post » Mon Jan 19, 2015 11:16 am

@UnixRoot
You work with Q3D? Looks good.
Playable games:
http://jamesxxxyz.newgrounds.com/
Newest: Blue and red arrows
Latest update: Blue and red arrows

What you want in C3?
viewtopic.php?f=146&t=122050

Youtube: https://www.youtube.com/channel/UCLE7Ml ... /playlists
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Post » Mon Jan 19, 2015 9:52 pm

Yeah this plugin really rocks. Its worth every penny if you have some 3D experience.
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Post » Tue Jan 20, 2015 4:04 pm

eliasfrost wrote:A little something I'm working on right now, a cinematic platformer in the style of Flashback and Abe's Oddysee. :)

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Really nice pixel art style! Awesome work! Looking forward to more :)
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Post » Tue Jan 20, 2015 4:40 pm

@UnixRoot Whoah, that looks amazing. I need to take a closer look at Q3D! :-)
Here's a platformer I'm working on...
screenshot1.png
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Post » Wed Jan 21, 2015 9:00 am

Message: Chosy Wan is not yet permitted to post plain text URLS (300 rep required). 1 URLS removed. Why?
"Tornaby" is the game I'm working on:
Right now i am building an autorunner-like game for mobile platforms as a testing purpose with changing levels and huge bosses -
the actual intention is to finish my long-time turrican/metroid-like game project with these graphical/coding "preparations" one day :)

I think i just need hints & tips whether this is the right direction i'm heading to stylewise (no pixel-art e.g., but hand-drawn)?
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