Post screenshots of what you're working on!!

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Post » Wed Feb 11, 2015 10:52 pm

Publishing of King Swing is getting closer. :) Last map for now on.

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Find my devblog @ http://relitgames.com/
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Post » Thu Feb 12, 2015 2:36 am

Here is the first trailer of my game "Last of the Survivors"

https://www.youtube.com/watch?v=FYI2qfMlRds
You do not have the required permissions to view the files attached to this post.
Create your own Isometric Runner Game using C2:

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Check out my game "Last of the Survivors":
Play Store
App Store
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Post » Thu Feb 12, 2015 8:36 am

@SamRock
Playercharacter and vehicles only strafe? Enemies follow path? Check out my YouTube channel for isometric examples.
Playable games:
http://jamesxxxyz.newgrounds.com/
Newest: Blue and red arrows
Latest update: Blue and red arrows

What you want in C3?
viewtopic.php?f=146&t=122050

Youtube: https://www.youtube.com/channel/UCLE7Ml ... /playlists
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Post » Thu Feb 12, 2015 11:28 am

JamesXXXYZ wrote:@SamRock
Playercharacter and vehicles only strafe? Enemies follow path? Check out my YouTube channel for isometric examples.


@JamesXXXYZ Unlike 2D games, on Isometric games we cant achieve smooth movements by just rotating a sprite. All movements have rendered and saved as separate animated sprites.

Since I am mostly targeting mobile platform, I decided to keep it light on size and memory usage.
Anyways thanks for the feedback. :)

Also could you give me the URL to your isometric game? I can only see your 2D space game.
Create your own Isometric Runner Game using C2:

Image

Check out my game "Last of the Survivors":
Play Store
App Store
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Post » Thu Feb 12, 2015 2:47 pm

@SamRock
In the moment i have no isometric game ready.

Basic example ("car behaviour") but some unless codes
viewtopic.php?f=146&t=120594

8Way capx
download/file.php?id=9028
If you want it to turn to the direction to move before moving then you'll have to do it manually with events.
Maybe something like
every tick
--- sprite: rotate 100*dt degrees to target_angle

Sprite: angle is within 0.5 degrees of target_angle
--- sprite: move forward

When you build this in can you upload a capx?
In this case R0J0hound helped me.
Playable games:
http://jamesxxxyz.newgrounds.com/
Newest: Blue and red arrows
Latest update: Blue and red arrows

What you want in C3?
viewtopic.php?f=146&t=122050

Youtube: https://www.youtube.com/channel/UCLE7Ml ... /playlists
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Post » Thu Feb 12, 2015 4:54 pm

@JamesXXXYZ will try this in my next update. However I would still need to create additional sprites/animation for rotated pose. one for each direction
Create your own Isometric Runner Game using C2:

Image

Check out my game "Last of the Survivors":
Play Store
App Store
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Post » Fri Feb 13, 2015 6:02 pm

Oh, why not? Here's part of a town I'm building for Courier. I don't have the NPC's in yet and I don't have all of the street objects placed, but the rest is built!

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And, for fun, a zoomed out version without clouds and light rays:
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Post » Sun Feb 15, 2015 6:59 am

Example of a simple secret passageway and a new enemy type:
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Post » Sun Feb 15, 2015 12:52 pm

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Post » Sun Feb 15, 2015 3:54 pm

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