Post screenshots of what you're working on!!

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Post » Thu Jul 30, 2015 3:07 pm

Looking forward to seeing the big giant boss cube fall from the sky!
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Post » Thu Jul 30, 2015 3:09 pm

mrlight234 wrote:Image
Stress testing and optimising preliminary stuff before fully implementing customisable AI


Looks really neat!
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Post » Thu Jul 30, 2015 3:46 pm

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Post » Fri Jul 31, 2015 7:22 pm

mef1sto wrote:Forgotten Legendz

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Fantastic work. Animations are really nice and all equipment is visible on the hero. Also the GUI is superb, excellent placement, size and icon design.
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Post » Fri Jul 31, 2015 9:09 pm

mef1sto wrote:Forgotten Legendz

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Nice project!

I only suggest lowering the contrast on the floor details a bit so you can get more depth on the scene and make the characters pop out more. It may also help in making the repeating floor patterns less evident and add some more atmosphere.
Scirra Employee
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Post » Sat Aug 01, 2015 11:14 am

My game is called gold rush a 32 bit styled game I'm making it for the Underground Game Jam. I've done 2 level's so far more info and dev log here: http://nathanbeckett.weebly.com/ - Full image is here(Some of the Image got cut off): http://i.imgur.com/J0jNeSy.png?1
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Post » Sat Aug 01, 2015 1:11 pm

Image Image

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Post » Sat Aug 01, 2015 7:54 pm

mercy wrote:Fantastic work. Animations are really nice and all equipment is visible on the hero. Also the GUI is superb, excellent placement, size and icon design.

Animmaniac wrote:Nice project!
I only suggest lowering the contrast on the floor details a bit so you can get more depth on the scene and make the characters pop out more. It may also help in making the repeating floor patterns less evident and add some more atmosphere.

mannygill99 wrote:Dope!

Darth Crusher wrote:That is looking amazing


Thank you) such reviews give motivation for further work :)
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Post » Sat Aug 01, 2015 8:25 pm

mef1sto wrote:
mercy wrote:Fantastic work. Animations are really nice and all equipment is visible on the hero. Also the GUI is superb, excellent placement, size and icon design.

Animmaniac wrote:Nice project!
I only suggest lowering the contrast on the floor details a bit so you can get more depth on the scene and make the characters pop out more. It may also help in making the repeating floor patterns less evident and add some more atmosphere.

mannygill99 wrote:Dope!

Darth Crusher wrote:That is looking amazing


Thank you) such reviews give motivation for further work :)


Looks wonderful mate!
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Post » Sat Aug 01, 2015 10:56 pm

Hey guys, here is a small arcade game I began to work on one week ago, you have to hunt ghosts and destroy them by linking them with your mouse/finger
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