Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Tue Sep 01, 2015 2:16 am

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Post » Tue Sep 01, 2015 11:21 am

mudmask wrote:
Sean Noonan wrote:Image

sean - awesome! I'm really interested in how you did that theme select - was it a true palette swap or an overlay effect?

Thanks! The colour swap is super hacky - it's an overlay effect, yeah. I might try and do a tutorial for how I did it, when I get some time.

Tokinsom wrote:Well this is just lovely.

Thanks! That means a lot, I'm a huge fan of your work <3

robotecollective wrote:Yeah, nice stuff! Remember seeing that one featured once upon a time.

Featured? I must have missed it!

Here's the first level with an extra layer of polish.

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...not sure why the frame rate is a bit a weird. Turbo GIF!
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Post » Tue Sep 01, 2015 1:28 pm

Currently busy with Atmosphere Loops and SFX for @Wrangler 's Dungeon Buster :)


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Post » Tue Sep 01, 2015 3:03 pm

@burningcake - how many of you guys are working on dungeon buster these days?
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Post » Tue Sep 01, 2015 5:05 pm

burningcake wrote:Currently busy with Atmosphere Loops and SFX for @Wrangler 's Dungeon Buster :)


[img]picture


Ahh FL Studio. It brings back memories! The game is looking great, though.
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Post » Tue Sep 01, 2015 5:06 pm

Sooo many good-looking projects posted recently! *swoons*
Be sure to check out my Metroidvania game, A Hole in the Earth
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Post » Tue Sep 01, 2015 5:32 pm

Here is a screen shot from my first proper game project. I'm still learning the software as have only had it a week or so. I'm aiming for a Sega Megadrive/Genesis look to the graphics.

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Post » Tue Sep 01, 2015 8:27 pm

@mudmask It's just @burningcake and I at the moment.
slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
sorted...
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Post » Tue Sep 01, 2015 8:55 pm

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Post » Tue Sep 01, 2015 9:44 pm

@gillenew - epic as usual
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