Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Mon Mar 07, 2016 11:38 am

@Pehesse RRH animations are rigged 3d models transposed into 2d spritesheet and slightly refined there. I'm very lousy animator, though. Apart from the obvious run, jump, crouch, idle etc. cycles I also add some special movements, depending on the chapter they are used in, so nothing fancy...
1 Gb RAM usage is slowly stopping to be an issue, although I try to keep it somewhere around 512 Mb.
B
36
S
13
G
6
Posts: 145
Reputation: 5,298

Post » Mon Mar 07, 2016 12:37 pm

rozpustelnik wrote:@Pehesse RRH animations are rigged 3d models transposed into 2d spritesheet and slightly refined there. I'm very lousy animator, though. Apart from the obvious run, jump, crouch, idle etc. cycles I also add some special movements, depending on the chapter they are used in, so nothing fancy...
1 Gb RAM usage is slowly stopping to be an issue, although I try to keep it somewhere around 512 Mb.


I see! Well, as long as it works and it has style (which I think it definitely does), it oughta be good enough :-D
I'm wondering how I'll handle my next project with C2, with that 1Gb memory use "limit" (though actually not really, it's only a warning as far as I'm aware), seeing how I plan to push animations further... maybe I'll contact Scirra to ask for the possibility to toggle off the warning message :v
B
5
S
1
Posts: 20
Reputation: 413

Post » Tue Mar 08, 2016 3:04 am

All graphics are ripped 100% real, also this uses a mode 7 effect to re-size the notes and the fret board/track.

Image
Last edited by Nyuha on Thu Mar 10, 2016 2:07 pm, edited 3 times in total.
B
4
Posts: 6
Reputation: 218

Post » Tue Mar 08, 2016 6:13 am

Those are kind of some nice 3D models you have there for your generic GH game.

Image
This took me bloody forever today to get working fine in a basic form.
Zelda Gamekit (my project)



Example capxs:

Zelda-Style Inventory

Zelda Health

3-saveslot system

[url=https://www.dropbox.com/s/d4396pwak0oh7q6/ZeldaDialogueSystem.capx?dl=0]Zelda-like Dialogue[
B
46
S
24
G
30
Posts: 513
Reputation: 19,431

Post » Tue Mar 08, 2016 5:25 pm

Image

WIP.
For Android devices.
B
28
S
11
G
20
Posts: 738
Reputation: 13,692

Post » Thu Mar 10, 2016 2:44 pm

Making a little mobile game as a side project to rest my mind in between the hard work on my main project. Experimenting with art styles atm. This is what I have so far :P

Image
B
49
S
21
G
12
Posts: 720
Reputation: 11,531

Post » Sat Mar 12, 2016 1:45 am

Also my future entry for the Rikoshe Game Jam Once i finish it in time >.<.

Image
Image
B
49
S
27
G
5
Posts: 103
Reputation: 7,599

Post » Sun Mar 13, 2016 3:21 pm

Image
B
43
S
9
G
2
Posts: 139
Reputation: 4,143

Post » Mon Mar 14, 2016 11:18 am

B
21
S
5
G
2
Posts: 82
Reputation: 3,032

Post » Wed Mar 16, 2016 4:57 pm

Image
B
12
S
7
G
4
Posts: 114
Reputation: 3,067

PreviousNext

Return to Works in Progress/Feedback Requests

Who is online

Users browsing this forum: No registered users and 0 guests