Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Tue Apr 26, 2016 6:40 pm

@Wrangler Love your style! Nice work, do you have a demo or something? :)
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Post » Wed Apr 27, 2016 2:45 pm

Release 2 of my Construct 2 color theme editor :)


Updated UI
Added xml import among other features, reorganized the interface, and fixed some bugs.
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New themes
Theme base colors with selection colors side-by-side.
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Download & info thread
Color Theme Editor for C2 - release 2
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Post » Wed Apr 27, 2016 5:15 pm

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Level design for the 2nd level. 3 layouts to go!
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Post » Wed Apr 27, 2016 7:44 pm

I'm working in a game with procedurally generated environments, similar to diablo-like games.
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Post » Wed Apr 27, 2016 7:57 pm

kossglobal:
I'm impressed... :D It's amasing! I love the smooth look of your textures! :D
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Post » Wed Apr 27, 2016 9:56 pm

Doomky wrote:kossglobal:
I'm impressed... :D It's amasing! I love the smooth look of your textures! :D


Thank you :) Means a lot to me. It helps me to keep motivated :P
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Post » Thu Apr 28, 2016 12:48 am

@bclikesyou nice level.. Good to see how the level look in general.

I am trying to improve my level design in my game "collect stars".

@gillenew altered beard is a funny idea. I like funny games.
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Post » Thu Apr 28, 2016 4:38 pm

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I got an turn based RPG prototype running in C2. It works really well! I also added some interesting game play mechanics like button combos and stuff to the attack sequences to spice it up a bit, etc.

Now that I know that C2 can handle this, and run it properly I'm going to roll with it and write a story, and start doing art assets for an RPG game. Which has always been my dream to do one.

A lot of people throughout the years of lurking on the board have always asked about making RPGs and stuff, but honestly it wasn't that difficult. I sort-of played it off as a thing that just wasn't worth my time to do in C2. So now I don't fully understand why it's been so much trouble for people? It's just a lot of variables and math, I guess. I guess that the math is what trips people up?

Anyway I'll start posting more soon after I stop using ripped sprites and get some actual "game" stuff in production! <3
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Post » Thu Apr 28, 2016 4:48 pm

@PandaCookies Looks great! :)
I like giving game advice more than I actually like making games ;)

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Post » Fri Apr 29, 2016 8:17 am

These are some screen shots of a game for kids that helps distinguish between healthy and unhealthy food whilst having fun.
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:) hope it will give the right message.
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