Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Fri May 20, 2016 9:16 am

gillenew Most welcome keep up the good work and enjoy coding
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Post » Fri May 20, 2016 4:45 pm

I'm doing a movie app in C2, reads any local folder with films, and brings info and visuals from a bunch of APIs

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Post » Fri May 20, 2016 6:55 pm

lemo wrote:I'm doing a movie app in C2, reads any local folder with films, and brings info and visuals from a bunch of APIs


Creative way of using C2. Keep it up, looks great! :D
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Post » Fri May 20, 2016 10:36 pm

Just recorded my first gif. Most functionality done. Time to replace all the dummy objects.

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Follow my progress on Twitter
or in this thread Archer Devlog
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Post » Sat May 21, 2016 1:13 am

tunepunk wrote:Just recorded my first gif. Most functionality done. Time to replace all the dummy objects.

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WOW, very nice
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Post » Sat May 21, 2016 10:46 am

A few gifs from BYTE alpha demo release

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More about the game and link to playable alpha - in my signature :)
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Post » Sat May 21, 2016 11:12 am

Anonnymitet wrote:
lemo wrote:I'm doing a movie app in C2, reads any local folder with films, and brings info and visuals from a bunch of APIs


Creative way of using C2. Keep it up, looks great! :D


Thanks @Anonnymitet, I'll post more later :]
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Post » Sat May 21, 2016 11:28 am

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dev at very early stage. C2 permits to do quite advance stuffs.
The earning ressources process is mostly done. The building functionalities are also mostly done. The big part will be to do the fight system and the AI.
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Post » Sat May 21, 2016 11:42 am

zzulian good work very well done
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Post » Sat May 21, 2016 12:13 pm

Currently working on a concept for a game I'm calling "Spin Knights". Took the concept from a combination of a few indie games. When you die, you take traits from the person who killed you. The game is planned to be mainly Local Multiplayer, but Singleplayer and Online Multiplayer will definitely be added. :)
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gillenew wrote:Image


Ahh, a classic! Good to see The Esfarelante again. Are you remaking it hopefully?
I like giving game advice more than I actually like making games ;)

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