mercy wrote:guimaraf wrote:Inventory system studies
Really nice work! I love when artists consider showing loot in relatively big sprites. Makes all the difference, because people usually like to observe their precious loot. Its very satisfying to grab a new sword and see a big detailed sprite of it, place it on the character to use and hear the gratifying clang of the metal. inXile in Wasteland 2 tried to get away with tiny soulless inventory icons and we told them do it at your own risk, meaning we won't buy your junk then! They came to their senses and did okay looking real rendered icons.
The art of this prototype, it's free, I found in OpemGameArt
http://opengameart.org/content/whispers ... item-icons
I'm learning how the inventory system to construct 2. I watch several videos and found what he wanted.
Completed the inventory system