Post screenshots of what you're working on!!

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Post » Wed Oct 05, 2016 8:06 pm

@Princeofmars I love everything about that .gif, and if zoom in/out wasn't happening so often it would be even better. I think it could get annoying after a while. :D
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Post » Wed Oct 05, 2016 8:44 pm

Enemy collisions
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Moderator
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Post » Thu Oct 06, 2016 8:07 am

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New dialogue system.
Zelda Gamekit (my project)



Example capxs:

Zelda-Style Inventory

Zelda Health

3-saveslot system

[url=https://www.dropbox.com/s/d4396pwak0oh7q6/ZeldaDialogueSystem.capx?dl=0]Zelda-like Dialogue[
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Post » Fri Oct 07, 2016 3:28 am

Zombie Game
Wasn't too long ago that I posted here but a lot of visual/art updates since then so here it is again:
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Post » Fri Oct 07, 2016 7:36 pm

Virocop wrote:Donuts ‘N’ Justice
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Donuts ‘N’ Justice is a fast-paced 2d horizontal shoot-’em-up wherein you take the role of one of two
Super Cops in the 1980s to defend their city against gangs, violence and corruption.


Interesting =]
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Post » Sat Oct 08, 2016 12:00 pm

TELLES0808 wrote:
Virocop wrote:Donuts ‘N’ Justice
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Donuts ‘N’ Justice is a fast-paced 2d horizontal shoot-’em-up wherein you take the role of one of two
Super Cops in the 1980s to defend their city against gangs, violence and corruption.


Interesting =]


If this game had co-op, this would be a nice throwback to games of the SNES/Genesis era!
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Post » Sat Oct 08, 2016 8:44 pm

Smaller part of a bigger picture - concept art of the style i wanna make and features to include in the game.

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Post » Wed Oct 12, 2016 12:12 am

11/10/2016
Shout-Out on 11 Oct New Enemy venom thief

new enemy of the game, venon_thief
http://ffman22.deviantart.com/art/Venon-Thief-639598661
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http://f-fman.wixsite.com/judgementproj ... enom-thief
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Wed Oct 12, 2016 11:22 pm

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