Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Thu Dec 15, 2016 1:11 pm

Air hockey also known by Table Hockey =D

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https://www.scirra.com/arcade/tutorial- ... ckey-13611
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Post » Thu Dec 15, 2016 5:22 pm

Ahr Ech wrote:more stuff
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love the easing on huge rotating thing.. that bounce..

juice! nicely done..
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Post » Thu Dec 15, 2016 7:14 pm

I started on a new project today spent the day drawing sprites I plan to create a Steampunk shmup like steel empire if anyone remembers that game Image
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Post » Thu Dec 15, 2016 8:17 pm

guimaraf wrote:Game over developing screen.

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looks great! :)
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Post » Fri Dec 16, 2016 1:24 pm

@PrinceofMars nice! I'm interested in seeing that project, I like the sprites so far, especially the buildings. Never too many shmups!
If you need any help with anything game dev related or just feedback feel free to PM me. :)
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Post » Fri Dec 16, 2016 4:53 pm

aspano81 wrote:
guimaraf wrote:Game over developing screen.

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looks great! :)


Thanks
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Post » Sun Dec 18, 2016 8:39 pm

Ahr Ech wrote:more stuff
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@TELLES0808 Thanks!


Looks really great!

I wonder how you shaped the rocks and the sand? Those aren't all individual sprites, are they? And how did you give the rocks texture?
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Post » Sun Dec 18, 2016 10:17 pm

Just a small casual game where you grow different foods that can be sold for gold to random merchants that appear in the next stage.
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1 of 3 different zombies in game as of now but more enemies are on the way!
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The KleptoBee loves to steal fruit!
Always remember to harvest your goods as soon as they are finished growing!
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The meat of my game will consist of customizing your own space in the game world. Dont mind my clutter as i was just testing out just a few of the furniture options i have in game while i was messing with the drag and drop features.

Allowing the player to not only place items where he or she would want them to be but being able to switch the layer an object is on,Rotate and Mirror them as well.
There is a ton of items that are not being shown but i have 100's of different furniture items along with wallpapers,rugs,sofas and so so much more.
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The end game for me is allowing the player to make a home within the game world that he or she can fully make custom from trees and clouds to the sun,moon and stars in the sky.
GMO FOOD = DEATH
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Post » Mon Dec 19, 2016 5:25 am

Thanks all!
CreativeMind wrote:Looks really great!

I wonder how you shaped the rocks and the sand? Those aren't all individual sprites, are they? And how did you give the rocks texture?

The rock and sand are both their own Tilemaps. For the texture I just have a Tiled Background object with the Overlay effect applied to it. And the layer it shares with the Tilemaps is set to Force Own Texture. This effectively masks out the empty space just like the Source Atop blend mode would.

@RookieDev
Dude, I love that frog house. I wanna live in there so bad.
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Post » Mon Dec 19, 2016 8:16 am

@AhrEch Your project looks awesome is that for mobile?
GMO FOOD = DEATH
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