Something I've been working on today. Took me a few hours and was pretty much a challenge to see how much of Construct I've learned.
Last night I actually kind of thought of trying to make destructible terrain (not deformable)! I know it's simple, but here's the catch. You can draw the level, press enter and it generates it! Pretty interesting and there's probably a much better way to do it, but it was kind of fun.
First draw the level (with a pen tool created through events):
Then hit enter to generate the level:
You can't really see the destroy process through images, but that purple orb drops bombs and which deletes whatever it comes in contact with.
Here's a more solid preview of the program:
Right now it was just for fun, but if a multiplayer plugin ever comes out, I have big plans for this (no, not a Gunbound-esque game or anything like TONKS, but remotely similar concept).
I have two others projects which I'm working on, one which I've been working on for a couple of months (long-term) and another which I started yesterday (to test myself at first, but now I'm turning it into a tower defense game with a twist). The latter is going to be 720p, so I'm going to really focus on getting this high-resolution game somewhere. I'll try to post more screens of them when I progress.