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Post » Mon Sep 27, 2010 1:56 am

[quote="The Bespectacled One":1qu6m6ek][quote="pyteo":1qu6m6ek]Hello everyone!


[/quote:1qu6m6ek]

I watched a few of your videos from this project. What techniques/tools do you use to animate? Flash? Bone movement? I must know, because it really looks fantastic :D[/quote:1qu6m6ek]


Thanks.

The character was animated using Anime Studio, through bone animation. Then, I exported the frames from Anime Studio to PNG's to use in construct.
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Post » Mon Sep 27, 2010 3:18 pm

Cool! Great idea))) on animestudio! :lol:
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Post » Mon Sep 27, 2010 6:37 pm

[quote="pyteo":24r9kuus]Hello everyone!

[/quote:24r9kuus]

Sweet mother of pearl. The videos were amazing. Damn you sir. Damn you.
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Post » Mon Sep 27, 2010 10:00 pm

Hehe, yeah that character does looks sweet. Perspective is spot on.
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Post » Sat Oct 02, 2010 10:25 am

Here is a game based on managing a racing team. It will rely more on events made in menu screens than controlling a character. Once you make the required decisions, you will be switched to a racing screen and then back to the menu once it is finished.

Clicking on an invisible object placed behind each team name will load different images and text strings from external text files. The names in each screen may not stay the same in the finished version.


Second page after choosing a team. After clicking on one of the left margin icons the private variable of the invisible tab buttons will change, enabling the text to change to show which state the button is in.
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Post » Sat Oct 02, 2010 11:39 am

my survival horror game


@Simul810:
maybe the first simulation game wth construct, looks nice keep it up.

@pyteo:
looks pretty, reminds me of Limbo.
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Post » Sat Oct 09, 2010 5:29 pm

I don't have my character created yet, so I'm using the stand-in so please ignore that, but here's what my game is looking like so far!




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Post » Tue Oct 12, 2010 2:56 pm

[quote="Minor":8kass7yo]


[/quote:8kass7yo]

You took them out from Realm of the Mad God. Or you are creator of Realm of the Mad God)))
Looks pretty awesome.
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Post » Tue Oct 12, 2010 8:36 pm

[quote="O/N":1ovlzte9]You took them out from Realm of the Mad God. Or you are creator of Realm of the Mad God)))
Looks pretty awesome.[/quote:1ovlzte9]

Those sprites are available for anyone to use; they were made as art assets for the assembly compo at TIGsource. Many games have used them thus far, as they are nice, and freely usable.
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Post » Wed Oct 13, 2010 12:13 pm

[quote="Davioware":13wr9x00]Those sprites are available for anyone to use; they were made as art assets for the assembly compo at TIGsource. Many games have used them thus far, as they are nice, and freely usable.[/quote:13wr9x00]

Interesting. Can you give me a link? Please. :)
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