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Post » Sun May 01, 2011 6:00 am

[quote="Minor":32ww1r4l]Trying to generate a random overworld map for a possible roguelike or something I don't know really. Will probably end up sitting on my hard drive and festering away.





[/quote:32ww1r4l]

Oh wow, this is awesome!!
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Post » Sun May 01, 2011 10:11 pm

Working on this for the Ludum Dare #20


Will be done in less than 4 hours
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Post » Sun May 01, 2011 11:14 pm

I will never understand how people can make their games look so damn pretty when they only have 24 hours to make the entire game.
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Post » Sun May 01, 2011 11:53 pm

You're tellin' me, deadeye. That looks pretty good, 7Soul. Hope you make the deadline!


I myself have far less graphical capabilities... Heck, all the graphics for this game I'm posting were made (quite obviously) in MSPaint. But at the least, this project is nearing completion.


--Space Striker Assault: Operation Lance--

It's about 80% done, with the only thing left to really work on is the final level and final 'boss', which I haven't figured out yet (so look out for a topic in help discussion soon, ha ha), as well as some outside contributions for intro and credits art. Other than that, I made the music, designed the levels/enemies, everything.

I'm excited to get it finished, and I've learned so much from making this that I'm confident I can return to my earlier unfinished works with greater gusto:





EDIT: blargh, the screencaps are all yucky looking

Five levels of high-flying action, pitting you against an evil race of alien space fish determined to wipe out humanity!

Anyone ever play the Darius games?? : )
Check out my VGM on my soundcloud page!
Video-Game Music: E.C.2151
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Post » Fri May 06, 2011 2:31 pm

The game is a definite nod to the Darius series, one of my favorite for the 8/16-bit generation of consoles (along with R-Type). Keep up the good work!
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Post » Sat May 07, 2011 5:46 pm

An exploration platformer I am working on-
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Post » Sat May 07, 2011 5:49 pm

[quote="abhilash2863":1mbhhqy8]An exploration platformer I am working on-
[/quote:1mbhhqy8]

That looks awesome, is it close to release?
"Construct 4 lets YOU make advanced games! (maybe)" Construct Classic - Examples Kit
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Post » Sat May 07, 2011 10:09 pm

Looks good, the shadow to the left is a bit strange though ;)
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Post » Sun May 08, 2011 12:32 pm

@Jayjay: not really, I've just started. It would probably take quite some time since I suck badly at level design.

@Muurtegel: thanks for pointing that out. Its fixed now. :)
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Post » Sun May 08, 2011 9:04 pm

Not a screenshot, but a painting I did of the HUD and some pause menu stuff for my game:

[url:14ps3l7d]http://dl.dropbox.com/u/529356/HUD%20Design.png[/url:14ps3l7d]

That's two days worth of work. It's pretty much the most detailed thing I've ever painted to date and I'm rather proud of it :).
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