Post screenshots of what you're working on!!

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Post » Fri May 13, 2011 4:59 pm

[quote:1xawogyt]That looks great Draven! Do you mind if I ask if your heroine is a single sprite or bones?[/quote:1xawogyt]

The character was a single sprite , But then i changed it to bones movement.Bones are easier to animate than sprite animations.
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Post » Fri May 13, 2011 10:22 pm

pyteo should stop working on anything else and finish that damn fine looking shooter! pyteo, you certainly know your colours. Nice screenie.
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Post » Sat May 14, 2011 2:24 am

pyteo that is just gorgeous.
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Post » Sun May 15, 2011 8:48 pm

Hello, guys!

My name is Humberto, I'm from Chile, and I discovered Construct some months ago.
I've allways trying to make a game, and I've tried different programs, but it's allways a lot of effort.
But this wonderful piece of software makes things so easy that when I started trying it out, I couldn't stop pushing forward.
As a result, I came up with this game, still in progress, but going very well.
Retro style, but taking some liberties if I see fit.
I hope to put a demo soon.

To the Construct Dev team: You guys rock!


the game is basically an action platformer.

The player is a guy with a lance capable of replicate the shots of the enemies.

there are three enemies at the moment, but they need some work on their behaviors. I'll add two or three more.

Mechanics implemented: powerups, shield, hiding ability, walljump, elevators, and some more to come...
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Post » Sun May 15, 2011 9:11 pm

Classic old-skool look, mate. Looks very nice - well done!
If your vision so exceeds your ability, then look to something closer.
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Post » Sun May 15, 2011 10:39 pm

Holy crap, that is awesome. I want to play it! Do you have a demo available?

So many awesome screenshots lately :D
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Post » Sun May 15, 2011 11:39 pm

makes me weep in pixels...absofreakinlutetly gorgeous...
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Post » Sun May 15, 2011 11:48 pm

Well, I could make an .exe, and it's playable, but still has a lot of glitches. A couple of weeks of work (I don't have too much time for this), and I'll post something to look at.

Thanks for your comments.
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Post » Tue May 17, 2011 6:45 pm

Have I gone too far for a simple upgrade screen?

yes I have.
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Post » Sat May 21, 2011 11:27 pm

[quote="frameskip":geupo4ck]Hello, guys!

the game is basically an action platformer.

The player is a guy with a lance capable of replicate the shots of the enemies.

there are three enemies at the moment, but they need some work on their behaviors. I'll add two or three more.

Mechanics implemented: powerups, shield, hiding ability, walljump, elevators, and some more to come...[/quote:geupo4ck]

Those screenshots are full of awesome. Looking forward to a dermo.
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