Post screenshots of what you're working on!!

Show us your works in progress and request feedback

Post » Wed Apr 18, 2012 3:59 am

That's looking very cool, sixe! Nice work!
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Post » Thu May 17, 2012 11:40 am

Here's mine



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Post » Fri May 18, 2012 1:31 am

That looks really stinkin' good! Keep it up, pix
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Post » Wed May 23, 2012 1:04 am

@sixe That looks fantastic! Absolutely love the style.
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Post » Wed May 30, 2012 11:32 pm

@sixe

love it!
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Post » Thu May 31, 2012 2:15 am

Nice graphics Pixiefingers, it reminds GTA2, but cuter XD


And here are a screenshot of my Zelda fan game(in the image i am tracing the boomerang route with the mouse):

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Post » Thu May 31, 2012 2:26 am

@sixe

looks awesome

@metal_x

great pixel art
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Post » Sat Jun 02, 2012 10:04 am


it sux i hate myself

also tested python in construct by making cartesian/polar co-ordinate functions to snap joystick values to a circle

http://dl.dropbox.com/u/28629176/gamedev/polarjoy.cap (needs inputsystem plugin)

anyone here have experience with construct python? considering switching to it instead of using events but i don't know yet

i'll say one thing though the script editor in construct is a pain in the ass and you cant even indent with the tab key and this is on a language that relies on indentation >:(solar2012-06-02 10:04:53
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Post » Tue Jun 05, 2012 1:31 pm

Looooong time ago I started work on a game called Space Conquest... think I made a forum post awhile back... anyway I've come back to it and I'm this time I'm hoping to make it a worthwhile game.



spacewarguy2012-06-05 13:33:46
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Post » Thu Jun 07, 2012 7:08 am

Looking' good, spacewarguy! Let's see it released!
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