@C-7 Nice video.
How are you doing the Z-sorting ?
Hey thanks! I have all of the possible sprites in a family. I filter those down to what is on-screen and on the Player's layer then loop through them with a for each ordered by Y and move them to the front (thus ordering them). Then I loop through all of the player and npc Spriter objects and insert them into the order relative to their respective invisible dummy Sprites (of which all of the code runs from). The rest is simply placed on layers above or below the player.