Post videos of what you're working on!

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Post » Mon Jul 04, 2016 8:03 am

Link to my first trailer for my first real game I'm making. Up to 4 player local multiplayer using gamepads. It's called Boomerang Block Boss Battle Arena. It's all minimal style graphics, and geared towards a game I can play with my family.

https://youtu.be/zNuuQVFifDo
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Post » Tue Jul 05, 2016 7:14 pm

here's mine :P

↓↓ Click this thing ↓↓
Image
↑↑ Click this thing ↑↑
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Post » Thu Jul 07, 2016 1:39 am

[flash=]https://youtu.be/slIzM3NBC30[/flash]
https://youtu.be/slIzM3NBC30
check the Devstream 2 updates of the judgement project.

animations works.
background works.
Demo works.

follow us in facebook:
https://www.facebook.com/judgementproject/

suscribe on youtube:
https://www.youtube.com/channel/UCEMKMH ... 5d6e6_qGzg

follow us in gamejolt:
http://gamejolt.com/games/judgement-pro ... vania-game

show Demo progress.

metroidvania, castlevania, metroid, 2D, pixelart, retro, hardcore, classic, judgement, indie, dark souls, 2D souls, souls like, fantasy, medieval, rpg, action, construct2, spriter, brashmonkey, phantasy, scirra, animation, gamedev, indie game,Pixel Art (Art Period/Movement),Video Game (Industry), Video Game Development (Industry)
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Thu Jul 07, 2016 3:01 pm

Small sample of what I've been working on for the past 500+ hours. It's quite the feeling when you finally have something you can call "a game", haha. Inspired by Zelda, though I imagine that was obvious.

Also, I'd really like to pull in an actual artist at some point, because my "dev graphics" are pretty laughable.

I'll be posting regular updates on my Twitter, if this type of genre interests anyone.
Ruby Winds: a top-down adventure game inspired by the Oracle series of Zelda games.
Twitter - Devlog/Site
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Post » Mon Jul 11, 2016 5:50 pm

FIGHTING SPACE Release Candidate
Gameplay Stage 1 & 2

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Post » Thu Jul 14, 2016 4:32 pm

https://www.youtube.com/watch?v=_88wz6V1zWk Klang's final trailer's up!

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Post » Tue Jul 19, 2016 7:19 pm

Who's in for some adorable, interdimensional, tentacle monster? <3
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Post » Thu Jul 21, 2016 12:19 am

Latest Video of #AdLiberum - My Multiplayer Text Adventure Engine I'm busy developing..

Watch >>>>> https://www.youtube.com/watch?v=W4is-syvp64

Read more at https://www.scirra.com/forum/the-adliberum-engine-multiplayer-text-adventure-engine_t179469
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Post » Wed Aug 10, 2016 5:46 pm

Image

On Greenlight with a new gameplay video. Click the image to check it out!
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Post » Sun Aug 14, 2016 12:20 am

Announce trailer of my game Solitaria. It's a homage to atmospheric adventure platformers of the late 80's and 90's - it is very heavily inspired by Super Metroid in both tone and gameplay. It's probably about 1/3 of the way through development at the moment so if it sounds like your cup of tea, feel free to follow development :)

Solitaria - Announce Trailer
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