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Post » Mon Oct 11, 2010 1:49 am

Got another video of Agilis here with much improved graphics - this vid shows the style and mood I'm going for in the game. Let me know what you think! (Still looks like crap but imagine if a decent artist made the graphics :)

http://www.youtube.com/watch?v=AolRrKFa ... r_embedded
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Post » Mon Oct 11, 2010 5:46 am

[quote="CrudeMik":1b9975z0]Got another video of Agilis here with much improved graphics - this vid shows the style and mood I'm going for in the game. Let me know what you think! (Still looks like crap but imagine if a decent artist made the graphics :)

http://www.youtube.com/watch?v=AolRrKFa ... r_embedded[/quote:1b9975z0]

Looking great!
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Post » Mon Oct 11, 2010 7:02 am

[quote="CrudeMik":3jovp1hi]Got another video of Agilis here with much improved graphics - this vid shows the style and mood I'm going for in the game. Let me know what you think! (Still looks like crap but imagine if a decent artist made the graphics :)

http://www.youtube.com/watch?v=AolRrKFa ... r_embedded[/quote:3jovp1hi]

Sweet game :D
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Post » Mon Oct 11, 2010 2:04 pm

[quote="CrudeMik":1jgfkki8]Got another video of Agilis here with much improved graphics - this vid shows the style and mood I'm going for in the game. Let me know what you think! (Still looks like crap but imagine if a decent artist made the graphics :)

http://www.youtube.com/watch?v=AolRrKFa ... r_embedded[/quote:1jgfkki8]

I dunno, it looks appealing to me. You've got some nice depth going on with the different scrolling layers. I can't wait to see the final result :D
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Post » Mon Oct 11, 2010 6:49 pm

[quote="The Bespectacled One":7oyv3zp5]
I dunno, it looks appealing to me. You've got some nice depth going on with the different scrolling layers. I can't wait to see the final result :D[/quote:7oyv3zp5]

Cheers!

[quote="LavaWave":7oyv3zp5]

Sweet game :D[/quote:7oyv3zp5]

Thanks!

[quote="saint11":7oyv3zp5]

Looking great![/quote:7oyv3zp5]

Nice one!


I'll have a gameplay vid up next week am just working on the sound design for this level at the moment.
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Post » Sun Oct 17, 2010 8:11 pm

A very first walk animation test for the game Losers. It is a classic point & click adveture game. I am doing character design/redesign and animation. The animation is made using 3ds max. The game is made with Visionaire but I am thinking to make a demo with Construct ;)
[url:bdctaw1z]http://losperdedores-losers.blogspot.com/2010/10/napoleon.html[/url:bdctaw1z]
The game progress is regularly updated by Imanol, the main developer.
[url:bdctaw1z]http://losperdedores-losers.blogspot.com/[/url:bdctaw1z]
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Post » Sat Oct 30, 2010 1:37 am

Some inspiring stuff here guys and gals.

pyteo, http://www.youtube.com/watch?v=wpOzS2BdPmY that sticks out to me 'cause I'm working on one myself atm and I must admit yours is so nice to look at (ahhh nice use of colours) I seriously hope you finish that one.

aritz, very nice. Looking forward to playing that! Fun character design!
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Post » Mon Nov 01, 2010 12:42 pm

http://vimeo.com/16387177

A big space battle scene test to teach myself some basic AI

I also have a gameplay video of my game Agilis:

http://vimeo.com/16396290
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Post » Wed Nov 03, 2010 8:48 pm

Video Gampley of my game I working :D
Planet Game
http://www.youtube.com/watch?v=lcoaj9A50jc
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Post » Wed Nov 03, 2010 10:43 pm

[quote="CrudeMik":2w8gbzp1]http://vimeo.com/16387177[/quote:2w8gbzp1]
dude. you totally just blew my mind. :shock: looks amazing for a simple ai test.

i've long wanted to make a game with combat surprisingly much like that. kind of the flotilla wibe but real time and with more of a story. spacerpg so to speak.

could i possibly talk you into letting me poke around the cap for that, if you have it? reckon i could learn a great deal from that.

thanks.

ps. hello all. long time lurker, first time poster. :wink:
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