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Post » Fri Jun 07, 2013 4:51 am

[QUOTE=mef1sto] Jump button triggered when the appropriate scale on the right is full (recharge lasts 8 seconds)[/QUOTE]


Ahhhhhhh, got it!
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Post » Sat Jun 08, 2013 7:14 am

WIP Breakout Hero by Levelo for the PC platform.
[TUBE]http://www.youtube.com/watch?v=y_rhUDx3XfI[/TUBE]
Kickstarter page: http://www.kickstarter.com/projects/725907213/levelo-apps.

Feedback is welcome, thanks everyone =]

-Kannes Kannes2013-06-08 07:18:10
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Post » Sat Jun 08, 2013 3:09 pm

@RandomExile
Thank you very much! I use 14 layers... too many I think. :P
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Post » Sun Jun 09, 2013 6:38 am

[QUOTE=Egon] @RandomExile
Thank you very much! I use 14 layers... too many I think. :P[/QUOTE]

@Egon I'm not in a position to critique your layers =P , but we certainly can't argue with the gorgeous results. I'm working on an atmospheric project now which will (hopefully!) use similar parallax, but I don't want to kill my artist! =P

We'll see what we can get away with...if I show him your work as a reference, maybe it'll help sell the value... =)RandomExile2013-06-09 06:40:36
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Post » Sun Jun 09, 2013 10:49 pm

Here is a little recording of a forest (not finished) created for my game (it will be a platformer)

http://youtu.be/eHwQWmXPJVM

[TUBE]eHwQWmXPJVM[/TUBE]Mimiste2013-06-09 23:27:36
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Post » Mon Jun 10, 2013 1:32 am

@Mimiste
its beautiful
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Post » Mon Jun 10, 2013 4:12 am

I love it, @Mimeste ! Between you and Egon, there's a lot of beautiful, atmospheric forest work going around, and I'm only going to be adding to it ... weird, but you can't argue with the appeal of magic/ethereal woods. =)
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Post » Mon Jun 10, 2013 4:17 am

have to agree with you there
@ RandomExile
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Post » Mon Jun 10, 2013 4:43 am

@mineet =)

@mystazsea , about what we were discussing, check out Egon's video on page 52, and Mimeste's video just above. Several things strike me about each video as being particularly well done.

Egon's use of parallax and simulated camera focus is phenomenal, and I love his light effect and falling leaves. I don't know how many people noticed it, but the tree in the midground as the video starts is actually swaying slightly. The foreground plants are much more obvious, but it's a very lifelike movement. Overall, so much about the scene just "feels right" because of the attention to detail and verisimilitude.

Both videos use the "motes of light" effect to particular effect, which is of course extremely important in our own conversation.
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Post » Mon Jun 10, 2013 5:53 pm

@Mimeste: That forest is breathtaking!
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