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Post » Wed Oct 02, 2013 11:04 am

My WIP Shooter project.
Planning to make it old school like Doom or Blood whit keys and all :)

[TUBE]http://youtu.be/F7TvQOQaAy4[/TUBE]
No, it's not Nude wars.

Link to Devlog
http://www.scirra.com/forum/disruptive-selection-devlog-platform-shooter_topic76877.htmlKatala2013-10-08 16:05:22
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Post » Wed Oct 02, 2013 4:15 pm

I was working on a platformer game similiar to Blizzard's Lost Vikings. I canceled the project because i don't have time to work on it. Maybe someday :)

i just wanted to share. Have fun.

[tube]http://youtu.be/rUdbeobTTyY[/tube]
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Post » Thu Oct 03, 2013 10:20 am

@Katala it's awesome! Could you talk about the AI?
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Post » Thu Oct 03, 2013 12:48 pm

@Windwalker Nothing too special. They use LineOfSight and when they see the player they store it's x position and if they don't they move to that x position. Also they use 3 stages idle, seek and attack.

There is still room for improvement but I haven't planned anything too complicated.
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Post » Thu Oct 03, 2013 1:36 pm

@Katala thanks alot. May I also ask about bullets? Are they physics objects, do they handle frameskips in case of lag etc?Windwalker2013-10-03 13:36:50
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Post » Thu Oct 03, 2013 2:34 pm

@Windwalker You're welcome. Right now bullets use Bullet behavior but I will change them to use loop (something like, if not overlapping whit anything move one pixel forward and loop 5 times). That way there shouldn't be any frameskip problems. Only grenade uses physics.

Also shells and ragdolls disables physics after a while.
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Post » Thu Oct 03, 2013 7:14 pm

@Katala thanks, awesome. Please keep us updated, as your prototype seems to be a very nice and solid foundation for something great!
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Post » Sat Oct 05, 2013 6:36 pm

[TUBE]http://www.youtube.com/watch?v=zvZl3d-RQTE[/TUBE]

My work in progress: human minesweeper...

works like the original minesweeper... rightclick to flag, left click to check...

the video shows a quick demo of a good round and one that didn't go so well
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Post » Tue Oct 08, 2013 3:32 pm

[TUBE]http://www.youtube.com/watch?v=zgFRXs0rI5g&feature=c4-overview&list=UUbSWoqKiWKVfhgV6zwjExRw[/TUBE]

Here is a quick little vid showing some of the basic mechanics for "Grave Prosperity: Redux."LDC Studios2013-10-09 17:29:08
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Post » Tue Oct 08, 2013 5:10 pm

Just adding portals to the list of mechanics:

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