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Post » Wed Apr 30, 2014 12:58 pm

mef1sto wrote:
Katala wrote:@mef1sto Really nice to look at :) Could you tell what you used for the shadow caster.


Thanks) For shadow caster I used canvas object. Something like this:
Light%2BShadow.capx


(canvas 1.8 required)


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Post » Fri May 02, 2014 9:04 am

Hi friends!!!
A sample of what i'm working on!

http://youtu.be/6fYnHH9xmos

http://youtu.be/6fYnHH9xmos
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Post » Fri May 02, 2014 3:05 pm

New minimalistic rts game I'm building with my group at Cangame for mobile devices.
I'll try uploading a video sometime this week since large gifs load rather slow.

Image
Image
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Post » Mon May 05, 2014 4:50 am

@retrodude Those animations look like Spriter, does it work well with the exporters to mobiles?
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Post » Mon May 05, 2014 1:35 pm

Silverforce wrote:@retrodude Those animations look like Spriter, does it work well with the exporters to mobiles?


@Silverforce

Depends on how you animate with spriter.

I animate with spriter then export as png, so it works the same as importing your own png animation frames normally. I'm not sure about the schml files that spriter provides. Spriter has been updated quite a lot, I believe the schml files should also be supported on mobile devices, but I haven't tried it yet myself since I'm using an older version of spriter.
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Post » Wed May 07, 2014 1:30 am

Message: fabianosalles can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
SgtConti wrote:Here's some footage from the Alpha of Shadows of War
http://youtu.be/23fsKXAXtpk
Hopefully you like it :)


I really liked the animations and the general look and feel of the game, @SgtConti. It remebers me the good old Cholifter 3 for snes.

Keep going with the goos job.
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Post » Wed May 07, 2014 6:25 am

@fabianosalles thanks :)
It's even on Steam Greenlight already :D
http://steamcommunity.com/sharedfiles/filedetails/?id=256381554
- Conti
"It's done when it's done"

Shadows of War
Buy on Steam ;)
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Post » Wed May 07, 2014 6:42 am

new gif video of Dragon project:

all ice golem attacks in the alpha version.
http://gfycat.com/EagerBackAmericanbulldog
the link load more faster than the image
Image

attack 1------>jump attack: falls above the character,hurts him, and stun.
second version: you can stun the golem if the golem falls on ice spikes on the floor
attack 2------>rock ball attack: the golem transform into a solid ball of rock and ice, your only chance is avoid it
attack 3------->kick attack: if you are if you are out of distance of the golem, he will spawns ice spikes in random place of the roof
second version: if you are in close distance you can be crushed by his feet, or you can counter his attack.
attack4------->Ice blizzard: the golem launched a blizzard of ice that can freeze you and makes you a little damage
attack5-------->arms attack: if you avoid his attack, he will stuck in the floor
second version: if you are in close distance you can be crushed by his arms, and you will be pushed far away of him

topic link
metroidvania-platform-rpg-fantasy-game-wip_t94215
Carlo Andrei Mercado
Animator, illustrator, concept artist, special effects for games.
Level Plus Game Studio S.A.S
http://www.levelplusgames.com/
carlo.m@levelplusgames.com
http://f-fman.wix.com/portfolio-ffman22
http://ffman22.deviantart.com/

tutorials:

dynamic-mini-map originally published by ffman22
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Post » Thu May 08, 2014 8:52 pm

Hola
dejare el vídeo en el que estoy trabajando con 2 amigos
https://www.youtube.com/watch?v=o5iJOeteKRU
Last edited by nova studios on Tue Sep 13, 2016 11:39 am, edited 1 time in total.
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Post » Sat May 10, 2014 5:19 pm

This is what I am doing, but i dont know...seems like nobody really likes it.
Anyway here's the video http://www.youtube.com/watch?v=o1sNimOUeA8
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