Post videos of what you're working on!

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Post » Mon Jul 21, 2014 9:40 pm

@revvin

Your game looks awesome. Both the graphics and the concept.
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Post » Tue Jul 22, 2014 6:42 am

@Raicuparta Simple yet it looks, so addictive. Good idea you have there!
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Post » Tue Jul 22, 2014 6:10 pm

@Raicuparta
I like this "out of the box"-thinking way! :)

@topic
I have been working on some gates (= portcullis?!) lately. I guess they will come in handy in a future multiplayer. I'm playing with the thought to add obstacles (such as barrels for example) which can trigger the buttons too. What do you guys think? Drop me a line.

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Post » Tue Jul 22, 2014 7:49 pm

@Gougth
@atomoso
@procrastinator
Thanks for the feedback. Do you guys think it's worth it to design the levels around each music (you can see that in the video, starts rotating in a specific part of the song) or should I keep it random?
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Post » Tue Jul 22, 2014 8:07 pm

@Raicuparta

definitely design it around indivual for every song
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Post » Wed Jul 23, 2014 1:18 am

Message: LDC Studios can only post plain text URLS until they have 500 rep. 2 URLS modified. Why?
Here are a couple videos of the opening scenes to Grave Prosperity: Redux

Miki's Intro:
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http://youtu.be/u32TMhzMnR0
Amber's Intro:
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http://youtu.be/LYnEuZ9YLdU


This is the re-worked version of the original RPG Maker XP game.
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Post » Sun Jul 27, 2014 5:32 pm

Better quality, full song.
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Post » Wed Jul 30, 2014 9:07 pm

Game I've been working on for last 9 months.
Gone through 3 remakes to change art styles and messy spaghetti events.

Game now on Greenlight slowly gathering support.
Video here shows most recent progress.

https://www.youtube.com/watch?v=dNpmvjohX7w&list=UUh9-BjKWdA6wJ4S_5MndzzA
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Post » Thu Jul 31, 2014 9:09 am

vry nice gameplay @Discmach
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Post » Thu Jul 31, 2014 1:36 pm

thehen wrote:Been working on this prototype for the last week and a half:

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Phenomenal.
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