Post your isometric concepts (screenshots/videos/...) of you

Show us your works in progress and request feedback

Post » Sat Nov 29, 2014 2:52 pm

Nov 29, 2014
I'm interest in isometric view, when i work with construct 2. Post your isometric works here.
Playable games:
http://jamesxxxyz.newgrounds.com/
Newest: Blue and red arrows
Latest update: Blue and red arrows

What you want in C3?
viewtopic.php?f=146&t=122050

Youtube: https://www.youtube.com/channel/UCLE7Ml ... /playlists
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Post » Sat Nov 29, 2014 3:56 pm

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Post » Sat Nov 29, 2014 5:42 pm

Message: Striped Banana can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
This project is a few months old, and I have stopped working on it until recently (which is why there are only 2 levels and no character animations). It is an isometric 2D platformer.

Link to a demo on Scirra arcade:
http://www.scirra.com/arcade/puzzle/163 ... king-title
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Post » Sat Nov 29, 2014 5:46 pm

Sorry, the link didn't work. Here's a screenshot instead:
You do not have the required permissions to view the files attached to this post.
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Post » Sun Nov 30, 2014 1:11 pm

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Post » Sun Nov 30, 2014 2:25 pm

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Post » Sun Nov 30, 2014 2:39 pm

@newt
Your "Ropey Ninja" grapple mechanic set up is a good idea.
Playable games:
http://jamesxxxyz.newgrounds.com/
Newest: Blue and red arrows
Latest update: Blue and red arrows

What you want in C3?
viewtopic.php?f=146&t=122050

Youtube: https://www.youtube.com/channel/UCLE7Ml ... /playlists
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Post » Sun Nov 30, 2014 2:50 pm

@tomsstudio
@Ishify
Both pictures look really good.
Playable games:
http://jamesxxxyz.newgrounds.com/
Newest: Blue and red arrows
Latest update: Blue and red arrows

What you want in C3?
viewtopic.php?f=146&t=122050

Youtube: https://www.youtube.com/channel/UCLE7Ml ... /playlists
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Post » Mon Dec 01, 2014 1:30 am

This is my current project, Reliquary.
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And these are from a couple prototypes I built last year.
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Post » Tue Dec 02, 2014 9:42 pm

Here a screenshot of a game I'm working on. I haven't posted much about it.

Obviously, it's nowhere near finished. I need to replace those Golden Axe sprites with my own 3d models (that will look like the portraits). The levels are generated randomly from an array. I still need to work on the starting points and game objectives. Everything you see is functional (mostly). The game is turn-based like the Civilization games. It's mainly a rogue-like.

I have the fog of war turned off, and the mini-map is currently off.

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I'm also working on a platformer which I have not posted yet. Either this game or that one will be the one I finish. I haven't decided yet.
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