Potential bug in the physics?

Discussion and feedback on Construct 2

Post » Mon Sep 15, 2014 9:56 pm

Hey everyone,

Has anyone heard of physics freezing objects position update if friction coefficients are changed more than once per frame for that object ?

Example:

set friction to someobject.defualtFriction
some condition is met -> set friction to something else on that object



I have an easy workaround (I just have an instance variable that is changed and then friction is updated once at the end of the event sheet - but I think that should be done internally.
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