[PRE-ALPHA] Horror Space Exploration Adventure Game

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Post » Tue Jul 05, 2016 9:35 pm

MadSpy wrote:I remember spore. Interesting choice ^^

1st goal is:
I want the gameworld to feel alive. Not like "weaved to suit the player". Because that kills the immersion. When the game is constantly reminding you that you are the main hero. No. I want the player to feel like nothing but a small dot, on a canvas busting with alien colors. I want the player to feel like a part of the game, not its main source of momentum.

2nd goal is:
Storytelling. Sandboxy as it is - there are a lot of random events and encounters. Much more than you will be able to see in one run. A story and journey to understand this otherworldly dimension. And finding your way out in one piece.
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Post » Wed Jul 06, 2016 6:51 am

@Grymligast you wanted to see more? :3
@PrinceofMars that "soon" is heeereeeee! :D
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Post » Wed Jul 06, 2016 11:53 am

I'm in Australia bud :)

Can't wait to see how the enemies look... and how the world shapes up.

~Sol
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Post » Wed Jul 06, 2016 12:00 pm

SoldjahBoy wrote:I'm in Australia bud :)

Can't wait to see how the enemies look... and how the world shapes up.

~Sol

Oooh! Well then, THAT tells a lot in case of time zone difference hah! We are like on the opposite sides of the planet.
About the enemies - I prefer to call them Creatures, or Entities. They are like interdimensional animals. They areneither good or bad. Just sometimes stuffed, and something hungry :)
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Post » Wed Jul 06, 2016 11:51 pm

irbis wrote:@Grymligast you wanted to see more? :3
@PrinceofMars that "soon" is heeereeeee! :D


Video is brilliant. Great atmospherics and the use of effects make it somewhat claustrophobic, gives quite an uneasy feeling.

Playing this at night with headphones on is going to be fun :shock:
In development: Avalon Isle
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Post » Thu Jul 07, 2016 5:57 am

Grymligast wrote:
irbis wrote:@Grymligast you wanted to see more? :3
@PrinceofMars that "soon" is heeereeeee! :D


Video is brilliant. Great atmospherics and the use of effects make it somewhat claustrophobic, gives quite an uneasy feeling.

Playing this at night with headphones on is going to be fun :shock:

Yay! Thx mate :D And I plan to put on a info sign at the beginning of the game that its advices to used headphones when playing. Specially as I want to experiment with the sound panning left and right and such.
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Post » Thu Jul 07, 2016 7:02 am

Also... Guys. I have a request. For some reason my Teaser Trailer at Newgrounds, got stuck in "Under Judgment" :\ Which is both weird and funny, remembering how my trailer of Zit Storm went right in lol.

Could you perhaps pay me a visit there and leave a vote? Of course, vote with your heart.
http://www.newgrounds.com/portal/view/677550
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Post » Mon Jul 11, 2016 5:55 am

Lets play a game :)
Its not a secret I take my inspiration from various sources, when developing my current, mysterious Space Horror. One of them, the main one is previously mentioned Event Horizon movie. But its only one of many. Another major one is...
...can you guess what this is from? :)
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(click to enlarge)
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Post » Mon Jul 11, 2016 12:10 pm

Looks like a BORG Cube :)

~Sol
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Post » Tue Jul 12, 2016 5:48 am

SoldjahBoy wrote:Looks like a BORG Cube :)

~Sol

Clooooseee.... :3
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