Predicted Sounds

For questions about using Classic.

Post » Sun Oct 24, 2010 11:06 pm

I need something for a chaining.

I have a List
[code:2oy10rnj]
00
00|06
00|01|06
00|01|02|07
00|01|02|03|07
00|01|02|03|05|07
00|01|02|03|05|05|08
00|01|02|03|05|05|05|08
....[/code:2oy10rnj]
I what I want to do is have it do that it plays the voices by the line and coloum.
Basically I want to read through the list like an array.

Y = Prediected Value
X = Chain Count

Y X
PredictValue| 00|01|02|03|05|07

What I was it to do is read through the line play the sound in each column. 00 would play "00.wav"
, etc
If there was a string phaser object, this would be easy. I want to do a voice pattern like in the Puyo games basically.

http://www.youtube.com/watch?v=vDi78nIKYGw#t=2m55s

You see more of the chain in the other parts of the videos.
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Post » Mon Oct 25, 2010 5:14 am

[quote:b01imrt6]If there was a string phaser object, this would be easy.[/quote:b01imrt6]
Well you're in luck, Construct has built-in support for that.

Example:
[url:b01imrt6]http://dl.dropbox.com/u/5426011/examples2/string%20parse.cap[/url:b01imrt6]
made in 0.99.96
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Post » Mon Oct 25, 2010 6:15 am

This board needs a rep system, you'd have a crap-ton. Thanks a lot! I should take a look at the Wiki more often.
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Post » Fri Feb 24, 2012 12:18 am

Going back to this. It doesn't seem work as well as it did. It's not playing the first and last sounds.

http://dl.dropbox.com/u/32409323/Projects/pro.7z
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