Prevent Bounce - instead follow wall

Get help using Construct 2

Post » Sun Jan 19, 2014 4:54 pm

I have a top/down shooter with wandering enemies. When the enemy walks towards me, he bounces off the wall like a ping pong. How do I make it so that he wanders along the edge of a wall instead?

- I have solids enabled
- I have line of sight enabled
- Bounce off: Yes (I have to do this otherwise, they walk through solids for some reason)
Check out my games on Google Play:

BEAST ATTACK (960,000+ downloads!)

ZOMBIE BASH (Android) (Launched Feb 17)

ZOMBIE BASH (iOS) (Launched March 17)
Posts: 427
Reputation: 5,164

Return to How do I....?

Who is online

Users browsing this forum: No registered users and 10 guests