I am creating a 2D space shootem-up style game, anyway at the moment I am using one of the additional plugins for spaceship movement, where w thrusts forward and s thrusts backwards and a and d rotate the player left and right.
The problem I am having is that if the player goes forward a little, they will continue to drift forever... but ideally i want them to gradually slow down, and come to a stop. So that they will only drift for a short time and not forever.
If people would like to see an example of how it works at the moment, you can see my prototype tests here:
Sorry for long download I have also been testing how to build the introduction with some placeholder gfx, press start game and after the intro wasd will control the spaceship and youll see what i mean.
Should I keep using the spaceship controls and add some rules to make the ship slow down, or use custom controls to do the same thing,m and if so can anyone provide a capx with how to build the control system.
Thanks for any help you can give.