Preview over lan doubts.

Discussion and feedback on Construct 2

Post » Sat Apr 19, 2014 3:00 pm

Iv'e got the preview over lan thing working, no problem there.
My concern is with the browser in which i preview. I understood and expected the drop in performance in my game when previewing on mobile over lan,but in fact i got 58-59fps, but only when i previewed in chrome.When i tried with other browsers(opera, dolphin, default android one) i got about 20fps, and the game sprites(everything actually) looked pixelated and my objects with physics behaviors decided it would be a nice time to fly all over the place(game unplayable). I also only used chrome when i ran my game on my laptop.

I'm really confused as to why the game ran so well on my phone in chrome browser and horrible on other browsers. I don't really know what to expect for my game's performance on mobile.

I hope this is a general topic, or should i post it elsewhere?.
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Post » Sat Apr 19, 2014 4:54 pm

You already found your answer.

Chrome provides you with an accelerated canvas (and even WebGL) on all platforms except iOS. All of the other browsers do not.

Hope this helps.
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