Prismatic joints?

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Post » Sun Jan 01, 2012 5:30 pm

In box2D physics there is a joint called the prismatic joint, its very useful for creating complex objects realistically, Does construct have access to this joint or does it have to be done through events?
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Post » Sun Jan 01, 2012 6:56 pm

It's not yet supported but it looks like the Box2DWeb library supports it - I'll add it to the todo list.
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Post » Sun Jan 01, 2012 7:07 pm

I just have a question dear Ashley, that to do list? we who bought a version of construct 2 will we get this as an update or so? Just a small wondering
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Post » Sun Jan 01, 2012 9:07 pm

Thanks Ashley, This would be cool :)
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Post » Sun Jan 01, 2012 10:16 pm

All updates to Construct 2 will be free for the time being (until Construct 3, but we're not even thinking about that yet, still plenty to do on C2 first).
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