Prismatic joints?

Get help using Construct 2

Post » Sun Jan 01, 2012 5:30 pm

In box2D physics there is a joint called the prismatic joint, its very useful for creating complex objects realistically, Does construct have access to this joint or does it have to be done through events?
B
30
S
13
G
7
Posts: 740
Reputation: 8,004

Post » Sun Jan 01, 2012 6:56 pm

It's not yet supported but it looks like the Box2DWeb library supports it - I'll add it to the todo list.
Scirra Founder
B
387
S
230
G
88
Posts: 24,251
Reputation: 192,454

Post » Sun Jan 01, 2012 7:07 pm

I just have a question dear Ashley, that to do list? we who bought a version of construct 2 will we get this as an update or so? Just a small wondering
B
8
S
3
G
2
Posts: 101
Reputation: 2,065

Post » Sun Jan 01, 2012 9:07 pm

Thanks Ashley, This would be cool :)
B
30
S
13
G
7
Posts: 740
Reputation: 8,004

Post » Sun Jan 01, 2012 10:16 pm

All updates to Construct 2 will be free for the time being (until Construct 3, but we're not even thinking about that yet, still plenty to do on C2 first).
Scirra Founder
B
387
S
230
G
88
Posts: 24,251
Reputation: 192,454


Return to How do I....?

Who is online

Users browsing this forum: alextro, Ryan Kocourek and 1 guest