Problem pinning to instance

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Post » Thu May 30, 2013 12:03 pm

I'm having a problem pinning specific instances to each other (and keeping them where they should be).

To save some time, I'll explain what these events do:

(1) Five "Card" instances are created, each with different instance variables (no problem here)
(2) Per each "Card", 4 instances of "Text" are spawned at 4 image points (no problem here; everything is going to the right place)

The problem is that upon clicking and dragging the 1st "Card" in the hand, ALL of the pinned "Text" from ALL of the "Card" objects moves with it.

I greatly appreciate any help. Thanks!

http://drive.google.com/uc?export=view&id=0B0cL7pK7ARK7RHhQMWtUcFV0cjg

EDIT: I figured it out. pseudotropheus2013-05-30 23:48:56
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Post » Thu May 30, 2013 9:05 pm

I tried flipping my configuration, pinning the CardTemplateBase spite to the Text sprite instead. Did not help.
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