Howdy folks. I need help figuring out why when moving from one layout to another, the transition seems to work fine the first time but the second time the layers are getting rendered out of z order and with parallax disabled.
If you take a look at the linked capx file, start the project from Floor2 and then click the laptop button that appears on the HUD layer. That opens the Laptop layout. Click the red X to close the Laptop layout and it will send you back to the Floor 2 layout. Click the laptop again and once again close it. This time you see the HUD seems to be missing. If you move the player to the top left corner of the map you can see the HUD sprite in the background but it's behind some layers. It needs to on top and should stay in place when moving the player around like it does when you start the game.
http://1drv.ms/1P7oTAO
Thanks for taking the time to read my post. I appreciate any help you can offer.