Problem when trying to create combos.

For questions about using Classic.

Post » Mon Nov 08, 2010 4:47 pm

I followed the Fighter Tutorial and managed to make my character walk, jump and fall. But when I punch he never actually finishes it, he gets stuck in the punch1 animation(it repeats frames 1~3 but it actually has 4 frames) If I press the attack key really fast I can see the other animations aswell(glitchy) but then it returns to it's bugged state in punch1.
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Post » Mon Nov 08, 2010 9:15 pm

It will probably come down to two things. Either the animation is looped, or needs to be looped, or you are constantly setting the animation.

checks Key is down - set animation walk
checks Key is down - set animation walk
checks Key is down - set animation walk
checks Key is down - set animation walk
checks Key is down - set animation walk
checks Key is down - set animation walk

Each time the run time hits the event it sets the animation again so you would only see the first frame or so.


So there are a few ideas, see how you go, if you have any trouble post your cap and I will take a look.
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Post » Mon Nov 08, 2010 11:15 pm

It actually was set to loop, oh I feel so dumb now, thanks :lol:

But there's still another problem tho, the combo consists of three punches, but I can't do the third punch, when I press attack on the second one it does the first punch again, and also, if I keep pressing the attack button my character keeps going to the direction he is facing non stop.
Gonna try fix that but I could use some tips.

EDIT: Fixed everything.
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