problem with an example of player selection (LOCAL STORAGE)

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Post » Tue Dec 01, 2015 4:33 pm

I did one example of player selection using the Local storage.

everything works well for me except that i have a tedious delay on the item selected when I restart the layuot

here CAPX

https: //onedrive.live.com/redir?resid=32B7F1EA6DA83EF%211437

please remove a space before //
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Post » Tue Dec 01, 2015 5:39 pm

You mean the time between the start of layout and the time the localstorage item is loaded?
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Tue Dec 01, 2015 10:37 pm

LittleStain wrote:You mean the time between the start of layout and the time the localstorage item is loaded?

Exactly. Do you have any idea to solve this?
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Post » Tue Dec 01, 2015 10:48 pm

Well you can't do anything with the information, before you have it, so there will always be this (very small) waiting time..
Best way to do anything about it would be to only show the stuff that is being affected after it is affected..
for example a (fast) fade-in could look cool, without the user having the idea it was to disguise something..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Tue Dec 01, 2015 11:01 pm

LittleStain wrote:Well you can't do anything with the information, before you have it, so there will always be this (very small) waiting time..
Best way to do anything about it would be to only show the stuff that is being affected after it is affected..
for example a (fast) fade-in could look cool, without the user having the idea it was to disguise something..

Thanks I'll follow your advise
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