Following screenshot is with event that when key Space is down, we set playing "fire" animation (once, no loop)
Suggest, why is animation not playing properly? (only flashes for a second). Could it be done properly not chaging first condition (because main character, his directions, have many different events)?
Here is cap file:[url:338ng6ar]http://www.fileqube.com/shared/cQHrvpzo1495790[/url:338ng6ar]