Problem with bomb delay (or bug Famalies.UID)

Get help using Construct 2

Post » Mon Dec 03, 2012 8:23 am

Hello!
Faced with the problem of multiple families.
In the attached example, implemented a bomb with a time delay, which can be put out (broken) with a probability of 50%
If you make a lot of bombs in a row, with "failure" of a previous bomb break seq.

Used to make a bomb Mouse.Left to instantly "explosion" is used Mouse.Right at the facility.
It can be noted that if the error press Mouse.Right for broken object "Broken" is the next object is still executing.

From observation, I thought UID for Families is not working properly and it is a problem

http://www.sendspace.com/file/b8cluj for loading

PS: Several families Bomb and BombDelay - it is strictly necessary.
PPS: I'm sorry for my english
B
2
Posts: 2
Reputation: 254

Post » Mon Dec 03, 2012 3:33 pm

I added a condition for families OnCreated Bomb and BombDelay and it is called each time you create, but the UID parameter in these families is not increased.
It's bug ?
B
2
Posts: 2
Reputation: 254


Return to How do I....?

Who is online

Users browsing this forum: No registered users and 13 guests