problem with bone movement and bullet

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Post » Sun Nov 06, 2011 12:55 pm

I've got a problem, I'm making a platform game using the motion bone, so that when I put the events when you press a certain button mouse he just shot in the 0 angle! I've tried different things but I'm not able to solve, I put to when I press the letter "a" he turned to the angle 180 of the bone and move, when you press the letter "d" he turned to the angle of movement osso.please help me.

sorry for my english, i am from brazil.
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