Problem with Cocoon.io and fullscreen

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Post » Wed Jan 25, 2017 1:28 pm

Hi!

At the moment I'm trying to make a android version of my game with Cocoon.io and have 2 problems with fullscreen handling:

1. The web version has a fullscreen button, which I don't need in the app. Is there a condition to detect which version is running and make the button only in the web version visible?

2. If I start the app the second time the android status bar is visible. Is there a method to hide the status bar?

How do you handle your android versions?
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