Hi. I added the CocoonJS object to my new game and tried to preview it via Wifi but I get about 100 errors when trying this.
Now I tried to copy the exported .zip to my iPod with iTunes to open it in the cocoon launcher but I get a black screen and the launcher crashes every time.
But the game is only 2 layers with 400 tiny star sprites (white dots) and the layout moves right (scroll to X) to simulate moving stars and a soundfile plays in the background.
Does anyone know how I can fix the wifi preview or crashing launcher on my iPod (4th gen)? I downloaded the CocoonJS Launcher from iTunes about 30 minutes ago so it should not be outdated?