problem with colision detection (part II)

Bugs will be moved here once resolved.

Post » Sat Jun 08, 2013 8:47 pm

Link to .capx file (required!):
https://dl.dropboxusercontent.com/u/169390986/PUB/error-4.capx

Steps to reproduce:
1. just execute capx

Observed result:
notice that colision with player is correctly detected and displayed on counter but then counter detects colision with player also on the upper side near angles 225 and 300.

Expected result:
well counter shud detect colision with player only at his position and not on other places where theres no player.

Browsers affected:
Chrome: not tested
Firefox: yes
Internet Explorer: yes

Operating system & service pack:
win 7 pro 64 up to date

Construct 2 version:
133 /64bit
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Post » Mon Jun 10, 2013 4:13 pm

Yep, turns out I didn't properly fix the original problem. I've done a more reliable fix for the next build which should definitely fix it 100%. I watched it for a long time and the collisions appeared to work properly in every case at every angle, so hopefully this will be sorted now!
Scirra Founder
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Post » Mon Jun 10, 2013 5:03 pm

Super!!!

Tnank you for rapid responce!
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