Hi guys, I've been using Construct for a little while, but it seems that maybe I don't understand the object picking system quite yet. I'm currently working on an RPG with a traditional battle system, similar to the early Final Fantasys.
In this screenshot I have posted, the enemy whose "attacking" variable is 1 is supposed to move to the Hero since its ATB has completed and it is that enemy's turn. However, they all move. I have debugged this and only the correct enemy's "attacking" variable is set to 1, so I don't know what the issue is. I've tried just about every configuration I can think of to get Construct to pick the right object, and nothing seems to work. Any help is appreciated!
Here's the cap: