Problem with pathfinding

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Post » Mon Nov 04, 2013 6:48 pm

Hi there, i'm having a little problem. I create a prototype where you can create torrrets that hunt enemies. The problem is that sometimes the collision doesn't work good. Both torret and wall have physics behavior. I leave a .capx, with this controls:

N: delete enemies and torrets
J: shoot
K: create torret
L: create enemy

Here is the video and the .capx:

www.youtube.com/watch?v=zDOd_rR_Cp8

www.skydrive.live.com/redir?resid=C88DC4CE4C70FEF2!369lxsplk2013-11-05 00:07:42
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Post » Tue Nov 05, 2013 12:07 am

Anyone ?
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