So I made a platform game and now I have a sound problem. I made events like if a rolling stone overlapps some special places, you can hear a sound.
Yeah thats fine, but I just wonna hear the soundeffect when the player is in the window where the event happens. Now you can hear the "rolling stone"
all over the level. How can I make it, to hear the soundeffects just when the player is in the near or on the window? Thanks !