Problem with the character encoding of sprite-font in Ejecta

Bugs will be moved here once resolved.

Post » Mon Mar 23, 2015 12:22 pm

Problem Description
Starting with the 190 versions of Construct 2, non-Latin characters are not displayed correctly (including numbers) in Ejecta

Attach a Capx
https://www.dropbox.com/s/9j7t587b2d1tb ... .capx?dl=0

Description of Capx
Must be exported for Ejecta and run with Xcode

Steps to Reproduce Bug
Run the exported project of Construct in Ejecta (on a real device or simulator)

Observed Result
non-Latin characters are not displayed correctly

Operating System and Service Pack
Windows7 64 --> VMware --> OS X Mavericks (Xcode 6.1)

Construct 2 Version ID
r184 (correct result)
r200 (incorrect result)

Additional screenshots
1 - https://www.dropbox.com/s/jhd9m6l4t5n1b ... n.jpg?dl=0
2- https://www.dropbox.com/s/4rc3az321grus ... 2.jpg?dl=0
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Post » Mon Mar 30, 2015 1:43 pm

Sorry, Ejecta is no longer officially supported so this will not be investigated. We recommend moving to Cordova for iOS publishing.
Scirra Founder
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