Problems having a pause function and holster and unholster

Get help using Construct 2

Post » Tue Oct 04, 2016 4:23 pm

Two different issues with the same concept.
Basically what I am trying to do is that when "Esc" has been pressed it should set the timescale to 0. The way I tried to do it is setting it up via global variables. It doesn't work properly as it should.

The other issue is having a holster function, again I use variables but it doesn't work that well. Keep in mind I am using an attachable arm to the body so the object is called "Stick". Here is the code I set up for this:
I just really wanted to know in general why this code is not working. The stick = 1 means that is when the weapon is acquired which can be holstered and unholstered at any time. Wieldstick is the supposedly the code to equip it.

Image
B
7
Posts: 26
Reputation: 332

Post » Tue Oct 04, 2016 4:59 pm

You have created the classic Construct2 "ON/OFF" scenerio in your holster event. When you press 2 it is working correctly.. just so fast you never see it. You need to put a Wait 0 in each toggle switch so Construct2 has time to catch up.

So add Wait 0 as an action in each arm of the holster/unholster toggle.

Same with your pause event.
Check out my completed games on the Arcade! Capt. Doe Save the Universe! & Clicker Wizard!
B
70
S
19
G
8
Posts: 639
Reputation: 9,674

Post » Tue Oct 04, 2016 5:31 pm

Thanks a ton, everything works as it should now!
B
7
Posts: 26
Reputation: 332


Return to How do I....?

Who is online

Users browsing this forum: jezjones24, newt, wizdigitech and 26 guests