Problems understanding scale

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Post » Sun May 26, 2013 11:57 am

Hi,

my example is here.

Scale

I would like to be able to draw at the mouse pointer regardless of scale. I cant figure out the relationship between the layer or layout scale and where i see the pointer on the screen.

Also how come the right click to remove the sprite is always where it should be but the left to add isnt ?

Any help would be gratefully accepted spongehammer2013-05-26 12:00:28
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Post » Sun May 26, 2013 12:03 pm

Hi, you can try this,
set the created object position on: mouse.X(layernumber/name) instead
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Post » Sun May 26, 2013 12:08 pm

Like this...

https://dl.dropboxusercontent.com/u/146573792/scale.capx
As long as I can move left, right and fire, I'm Happy...
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Post » Sun May 26, 2013 12:09 pm

@whiteclaws Ninja'd...I know...lol.
As long as I can move left, right and fire, I'm Happy...
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Post » Sun May 26, 2013 12:12 pm

@mochakingup layernumber / name?
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Post » Sun May 26, 2013 12:18 pm

@Joannesalfa
I mean the layer number or name where the object is located
so if it's in layer 0 which is named Background set it to Mouse.x(0) or Mouse.x("Background")mochakingup2013-05-26 12:19:41
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Post » Sun May 26, 2013 3:32 pm

Hi Guys,

thanks that works great
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