Still kind of a beginner here, so forgive the noob question. I am having problems pinning objects in a platform game I am working on. I have several enemy copies running around, and I want each of them to have a bazooka pinned to the, but ounce my player gets close to the first enemy, all of the bazookas move with the first enemy, leaving them floating in the air. They are also destroyed when the first is destroyed as well. If anyone can tell me how to pin them to each individual enemy, that would really help out. I know it has to do with uids, but have no real clue what to do from there.