Problems with Xcode 5.1.1

Discussion and feedback on Construct 2

Post » Sun May 18, 2014 5:58 pm

I am suffering the same problem with Xcode that was mentioned in the comments of the Ejecta tutorial page. I performed several tests to find the cause of the problem. In my last test I compiled a project with only one layout and two images. I tested with the Ejecta plugin and also with the CocoonJS plugin . The result is the same. When I test the game on my Device (4S) the screen goes black and nothing appears.

Someone here in the community is also suffering from this problem with Xcode 5.1.1?
GABAMOBI
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Post » Wed May 21, 2014 12:13 am

After much fighting my own code I finally managed to figure out what was causing the error in the compilation of my game in Xcode.

Evil has a name and its name is "Notifications plugin" :twisted:

Do not compile your game in Xcode using "Notifications" plugin.

Now my game is running perfectly on my iPhone 4S.
GABAMOBI
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Post » Wed May 21, 2014 6:44 pm

If that plugin "Notifications plugin" usually gives problems.
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