Procedural generation : door problem

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Post » Wed Jun 14, 2017 11:20 pm

Hello,
im interested in learning things about procedural generation.
i made a little test, using this tutorial:
https://www.scirra.com/tutorials/1112/p ... elike-game

then i tried to improve it, and i tried to implement some doors.
but i can find a way to place them correctly, and i think its because im not good enough at maths
and/or lack of "programming grammar"

i would really appreciate if somebody look at this to give me some advices

here is my project :
https://drive.google.com/open?id=0B9EpC ... 0xJZm9pMDA

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and if you know about good ressources i can use to improve my comprehension of procedural generation, i'll take any tutorials or capx available...
(unfortunately i only have a mac here, so i'm bound to C3 projects)

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thanks a lot !
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